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Jessica Bradley
3D/2D Artist
San Francisco, CA
Obsidian@gmail.com
Education
2007 - September 2009
Art Institute of California - San Francisco
Bachelor's of Science, Game Art & Design
Skills
Digital illustration
High and low poly 3D Modeling/Texturing
Maya, Zbrush, Unreal, Headus UVLayout, Adobe Photoshop, CrazyBump
HTML, CSS
Awards Recieved
May 2006
1st Place in Game Art & Design
The Art Institute of Ca. Portfolio Competition
Experience
Electronic Arts - November 2009-Present - Redwood Shores, CA
Object Modeler - The Sims 3 Ambitions, The Sim 3 Late Night, The Sims 3 DLC
Modeled, textured, and rigged objects using Maya and proprietary software
Created content for high-profile clients such as Ford, Toyota, and Dr Pepper
March 2009-July 2009 - San Francisco, CA
Full Moon Manor - Level Artist
Created stylized 2D backgrounds
January 2009-September 2009 - San Francisco, CA
Runners - Character Artist
Created concept art for multiple characters
Created characters using Maya and ZBursh for use in Unreal 3
2007-2010 - San Francisco, CA
GDC Conference Associate
Volunteered for CMP as a conference associate
2005-2006 - Redding, CA
Freelance Tutor/Web Designer
Taught high school and college level students how to use graphic design programs such as Photoshop and In Design.
Designed and created websites for a variety of clients.
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